Hard to say completely, but I think we could have, for instance, done a better job at around bosses. There are many great guilds out there, as the progress in this tier showed again. How difficult is it, and how much pressure does it impose on you be be considered the top guild and then having to live up to that and prove that you are as you did? Does it in any way change the way you play or approach the game?
This fact remains the same no matter how good we did progress-wise. Still it of course it makes us or at least me feel extra uneasy during the progress. Are you still enjoying WoW and why? I really like the guild and the people we have in it. Getting to meet them every now and then in real life means a lot to me; we have a lot of fun together. Progress raiding is another reason I play. All our members know what the progress cycle is like in this game, and they know when to take it easy to be able to come back progress hungry when the time is right.
Also, I gotta admit that I like collecting achievements and mounts and they kept me busy in Wotlk. Your thoughts on starting raids early in the day? Your thoughts on beta testing all the raid bosses? A lot of the fun comes from being able to get to a completely new boss first and start figuring out the abilites, tactics and everything. The content felt a bit old already on launch. Are you going to be going just as hard at the next raid content as you have so far?
Yes, of course. Several guilds mentioned the old gating system as a solution to the insane amounts of time required for raiding nowadays, what are your thoughts on that? Hard to say. For instance, you could only start with Blackwing Descent and killing Nefarian opens Throne of the four winds.
I also think that being able to do a boss on normal mode and put back heroic was poor design. Getting stuck on a boss might frustrate but might also make you raid less in some cases. Anyway, these are just my thoughts. Raid History Paragon Age: Origins. Four Klaxxi Wakeners attempted to do so but were killed by adventurers opposing the swarm, which caused the death of the paragon as well.
Wowpedia Explore. Main Page All Pages. World of Warcraft. Classic Vanilla The Frozen Throne Reforged. Explore Wikis Community Central. Register Don't have an account? View source. History Talk 0. This article is about the mantid champions. For the boss encounter, see Paragons of the Klaxxi. For the short stories collection, see World of Warcraft: Paragons.
For the Paragon reputation level, see emissary system. For a while I was seriously considering going the international route, but in the end decided it was not worth the trouble for me. This question has been looming over our heads for a long time as it has always been a challenge to get a solid Finnish man roster together and this time there was no 10man option to bail us out. In the meantime you might see some of us in the fields of Overwatch. Paragon treated new WoW bosses like dominoes, lining them up and knocking them down with calculated fury.
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